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Set View
Ever
been swinging your 3D drawing around, only to find yourself humming the
theme song for Lost in Space? ... Lost in 3D space, that is. It's easy to
swing it off the screen.
DesignCAD’s Set View
command is commonly used to “swing the drawing around in 3D space” to let
you view your model at different angles. When you use the Set View
command to rotate your model, you are not really rotating the drawing
itself; you are changing the horizontal and vertical angle at which the 3D
object is being viewed. When this rotation takes place, it does so around
the view center, which is a single, invisible point, usually located at
the origin.
The Origin
Let’s back up and say a few
words about the Origin before going on. The origin itself is also
an invisible point, where the X and Y and Z-axis meet at coordinates of 0.
When you start a line at X 0, Y 0, Z 0 in DesignCAD, you’ve started it at
the origin point, which is the numeric reference point for the drawing
coordinate system. In 2D Drafting Mode the origin is located at the lower
left corner of the screen, so all positive X and Y values are to the right
and above the origin point. DesignCAD’s Origin command lets users move
this reference point to anywhere on the screen, or to any point in 3D
space. Users of DesignCAD’s 3D mode may remember that when in 3D, the
origin point’s default location is at the center of the screen.
Because the view center is
located along with the origin point, at the screen’s center, it’s fairly
easy to “swing your drawing off the screen” when you’re not really trying
to.
For Practice
Let’s illustrate this
situation with a simple example. First open a new DesignCAD drawing. Make
sure you’re in 3D Mode. Then choose the Box command from the Solid’s
menu. Next, choose the Point XYZ command from the Point menu and when the
Point XYZ dialog box appears, press Enter to start the box at the origin
point, which in this case is the middle of the screen.
Notice that your cursor has
jumped to the center of the screen and set the first point of the box,
which in this case is the lower left corner point. Move the cursor up
about an inch, and then move it to the right edge of the screen, just to
the left of the scroll bar or screen edge. Notice as you move the green
rubber band box moves with the cursor’s position. Click the left mouse
button one time to complete the command.
You should now have a
rectangle shape drawn on the right side of the screen.
Before looking at the
“problem”, let’s see how Set View command works. Locate the cursor near
the center of the screen and press the “Y” key on the keyboard to start
the Set View command. Notice your cursor’s icon has changed to a camera.
Press and hold down the left mouse button and drag the mouse to the left.
Notice you appear to be swinging the box by a pivot point on its left
side. So moving the cursor to the left rotates the box around so that its
pointing in the opposite direction. Press the Escape key to cancel the
view change.
Now let’s see the
“problem”. Press the Ctrl+W keys on the keyboard to fit the box to the
window, then move the cursor near the center of the screen and again
press the “Y” key to start the Set View command. Drag the cursor to the
left and notice how doing so swings the box off the screen! This
happens because of having used Ctrl+W to fit the box to the screen. It
zoomed to the upper right quadrant of the screen (where the box was) and
now the origin point and view center are both to the left. Remember that
although the origin and view center start out at the same place they are
defiantly separate points which are used for different purposes. Press the
Escape key to cancel this view change.
Set View by Drawing Center
So you see, this situation
is not a problem at all, once you understand that the Set View command
always rotates the current view around the view center, which just happens
to have a default location of the center of the screen. To avoid this
situation, just set the view center in the middle of the screen before
rotating.
Many times 3D modeling
users need to see their creations from different angles as they draw. A
simple way to rotate the object on the screen without loosing it is
important. For this simple example, users of DesignCAD 3D Max or DesignCAD
3D Max Plus can use the Set View by Drawing Center command.
Here's how it works. If you
don’t have the View Toolbar visible, just press Ctrl+Alt+V on the keyboard
(this toggles this toolbar on and off). The right most icon on the View
Toolbar shows a bright orange camera surrounded by four arrows. Click this
icon now, then locate the cursor near the center of the screen. Press
and hold down the left mouse button and drag the cursor to the left.
You’ll see that the box
smoothly rotates around its center, allowing it to be viewed from any
angle without it swinging off screen. This works because the Set View
by Drawing Center command moves the view center to the center of the
screen before letting you swing the drawing around, so you couldn’t loose
the box even if you tried. Press Escape to cancel the view change.
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Set Viewer Points
Although this command works
for most simple examples, it’s not an ideal solution for a complex 3D
drawing. With different 3D parts on the screen and working at multiple
zoom factors, sometimes you need to change the location that the Set View
command rotates around, so that you can swing the drawing around when
zoomed in or when you’ve scrolled or panned over to look at a specific
part. For situations like this, users of DesignCAD 2000 or later can use
the Set Viewer Points command.
This little known command
has two different uses depending on how many points you set to satisfy the
command. If you set two points with the command, the two points become the
angle at which you view the drawing, with the first point being used as
the viewer’s position and the second point acting as the new view center
or where the viewer is looking. If you set one point with the command,
then press Enter, the point you set becomes the new view center for the
Set View command.
It's high time to learn
how to use the Set Viewer Points command. From the File menu, choose
Open, then browse to the Tutorial Drawings folder and open the 3D Table
sample file. Next press Ctrl+W to fit the drawing to the main window.
Because the view center can
be set separately for each file, confirm that the same situation happens
with this sample by locating the cursor near the screen center and
pressing the “Y” key. Then click and drag the mouse to the left and see
the 3D Table swing up and out of view to the left. Looks like this table
was drawn in a similar position to the previous box example given the way
it’s swinging out of view in the same manner. Press Escape to cancel this
command.
The Set Viewer Points
command icon can be found in the View Toolbar just to the left of the Set
View icon. Its icon has a picture of a camera with an arrow pointing
diagonally down and to the right. Click this icon and set a point on the
right side of the table, then press the Enter key to end the command.
Notice the table’s right side has jumped to the center of the screen, this
indicates that the view center has changed.
Now to see the difference
in Set View. Press Ctrl+W to fit the table to the screen, then
locate the cursor near the screen center and press the “Y” key. Click and
drag the mouse to the left again and see that this time the 3D Table is
swinging down and out of the view to the right. This is because the view
center has been moved from the left side of the table to the right. Press
Escape to cancel this command.
You can use the Set Viewer
Points command as many times as you need to, constantly changing the view
center around which the Set View command rotates the drawing. You can even
use the Set Viewer Points command multiple times while inside the Set View
command, making it easy to rotate around several different objects one
after the other. This also makes it easy to use the Set View command while
zoomed-in to a part you want to rotate around without having to
consider the rest of the objects in the drawing. In fact, you can even
select a 3D object, use the Zoom to Selection command to center that
selected item to all four 3D windows, then use Set Viewer Points and Set
View commands together to see that single selected part from any angle,
completely ignoring the fact that the drawing contains any other objects
at all.
Now a Warning
We’ll close with a simple
word of warning to users of the Set Viewer Points command. Once moved,
it’s up to the user to remember where the view center’s new position is
and if you close down a drawing, then open it up again after a few days,
you may not remember changing the view center’s position. Also because the
view center is an invisible point, if you move the object you were
referencing it with, you may not know where you’ve placed the view center
later.
One method to avoid this
confusion would be to use the Pointmark command to place a pointmark at
the pivot point around which you wish to rotate the view, then snap to
that pointmark with the right mouse button, (gravity) when you’re using
the Set Viewer Points command.
Or you could just move the
view center back to its original position when you’re finished. To return
the view center to its default location, the origin, use this simple
method.
- Click on the Set Viewer
Points command icon.
- Click the Point XYZ
command from the Point menu.
- When the Point XYZ
dialog box appears, press Enter to accept the 0,0,0
- Press the Enter key
again to end the Set Viewer Points command.
Be advised that the above
method may not always work for every drawing. First of all not everyone
draws around the origin point and secondly, many users move the origin
point to different locations while drawing. If this is the case and you
need to return the view center to the center of the drawing, just use this
simple method instead.
- First press Ctrl+W to
fit the drawing to the screen.
- Press Ctrl+A to select
the entire drawing with the Select All command. The Select All command
places the blue bull’s eye selection handle at the exact center of the
selected group of objects, which in this case is our entire drawing.
- Next just choose the Set
Viewer Points command.
- Gravity snap to the blue
bull’s eye with the right mouse button.
- Press Enter to end the
command.
This will reset your view
center to the middle of the drawing. |